datalackeytools
The datalackey-prefixed commands in datalackeytools Ruby gem are intended to be used instead of running datalackey directly. Datalackey is a dumb process that just stores your data, and other programs control it. I refer to these as controllers.
- datalackey-state is intended for performing a well-known task that you specify from start to end. You could run it from within datalackey-shell and have it perform repetitive parts. State transitions allow the use of loops.
- datalackey-make is intended for performing a task after all dependencies have been fulfilled.
- datalackey-run is helper tool that takes care of running datalackey and your controller program as child process of datalackey, freeing your controller to deal only with communicating with datalackey.
- files2object and object2files are simple alternative to datalackey. files2object outputs file contents with given names that is the same as what datalackey outputs to program it runs, given input data. object2files does the reverse, performing what datalackey does to program output. Potentially helpful in debugging a program to be run using datalackey. Potentially all you need when your needs are simple.
- datalackey-shell is a shell intended to make issuing datalackey commands a bit easier. The imagined use is you can tinker with various programs with this and leave repetitive tasks to other tools.
You must specify the storage options. Each of these requires either memory or directory storage be specified. Memory storage requires that all data fits in main memory at once. Directory storage allows you to shut things down and return later and still have what you were working on remain as it was.
State
Started life as a finite state machine to allow one to implement algorithms easily. You have states that are command lists. Signals trigger state transitions according to mapping associated with the state. The rest are additions intended to make life easier.
The files are in YAML-format. A list of mappings at top level. Each key in the mapping is a state, except for the ones listed below. You can add as many states into the same mapping as you like. They all share the three optional mappings that control state transitions:
- signal2state: signal name to next state name mapping. Missing signal for the case where command list is executed and no signal is triggered is indicated by null signal. This mapping applies only to the state it is associated with. Note that if there is no state to move to, the processing will stop, so you want ito use either this mapping or jump command.
- global_signal2state: as above but stays in effect until replaced. Has lower priority than state-specific mappings. Useful for generic error signals and such.
- label2signal: maps data label name to signal. Notification about appearance (or replacement) of this label triggers the signal. Use together with wait_data command to wait results to be stored into datalackey before moving on.
First state mapping of the first file may have only one state and that state is the initial state. State contents are a list of commands. Note that only a few commands, such as set/unset have the command and first argument (variable name) protected from variable expansion, so the command can be a variable name, that is then expanded to a command.
A command is a list of strings. As a short-hand, a string with spaces is split into a list so you can write the command into one line. If you want spaces in your variable names, see YAML documentation on how to do it.
Variable is just a name mapped to something else. When command is executed, anything in the command that matches a variable is expanded, with some exceptions such as set/unset. Hence you can assign a command into variable, and have that contain other variables etc. There is no need to explicitly ask for expansion, nor is there a way to avoid it.
Variable can be treated as a stack, with push and pop. Hence you can technically achieve jump to sub-routine (“sub-state”) and return from one. Tail recursion should be possible. If you are so inclined.
Commands are mainly to check for things, as the various assert-commands, print out something, wait for something, set/unset variables, run programs, feed them input, and stop them, and rename/delete data. These commands are simple lists.
There are two commands that are mappings: script and ruby. The former allows you to run a script and store output to variables, with non-zero exit value triggering error signal. The ruby command allows you to run the included ruby snippet in the context of the global machine object. Hence you can add commands or do anything the current commands do not cover. Since program reads multiple files, you can separate your command-adding states for re-use into their own files.
See test/state and examples directories for how to use ruby/script and how to use re-usable states, should you need them.
Make
Given needed targets, finds their dependencies and runs commands in required order. Targets are not files nor data labels. Otherwise resembles make. Commands are mainly the same as in datalackey-state.
Run
A simple tool meant only to run a controller under datalackey, such that the controller does not need to run datalackey itself but can operate as a child process. Hence you can use quick hacks and such fairly easily as long as you can communicate with datalackey. Your controller to be run under datalackey will in this case get datalackey output via stdin and stdout is sent to datalackey.
Shell
The datalackey-shell is intended to allow you to issue commands to datalackey interactively, rather than typing JSON-encoded arrays. That is basically all it does. If you need to write scripts that would issue commands and wait for outcomes, see datalackey-state. Consequently there are no control statements such as loops or conditional statements.
One benefit of the shell is that by setting echoing of input to datalackey and datalackey output to controller, you can see how communication with datalackey proceeds, which is no doubt helpful when you need to write your own controller.
This was the first tool for controlling datalackey and while it has its merits, namely the ease of seeing the traffic between controller and datalackey, it is not really useful for anything else.
Helper library
The datalackeytools/lib is a simple library that simplifies mapping datalackey output to something that needs to be done, allows sending stuff to datalackey, and handles running the datalackey process, if desired. A few convenience methods are also present.
You can use the DatalackeyProcess to actually run datalackey if you want, or if you run the controller under datalackey, then DatalackeyParentProcess. See datalackey-state for an example of both.
DatalackeyIO handles reading datalackey process and sending it your commands and data. Each command is paired with PatternAction. That is a mapping from datalackey output (see output of datalackey -m –report commands) to action you can then use in conditional statement to act accordingly. DatalackeyIO also keeps track of processes and data by tracking notifications.
Requirements
Datalackey executable must be available. Originally this was written for Ruby 2.6 but at the moment tests are run on whatever version of ruby is available on each platform.
Testing
In short (install using sudo if needed):
rake test
rake gem
rake install
To run a sub-set of tests see the output of rake –tasks
To run an individual test, the tests print exit code and the command, so you can copy the command and prefix “bin/” to program name and “test/” to the file name argument. For example, the output line:
0 datalackey-state -m --stderr -f 4 state/launch-terminate.state
Corresponds to command:
bin/datalackey-state -m --stderr -f 4 test/state/launch-terminate.state
License
Copyright © 2019-2022 Ismo Kärkkäinen
Licensed under Universal Permissive License. See LICENSE.txt.
Build Results
Source code repository.
5499be97a8fc21b7bbb028164fe10ced701391e2 2022-01-16T18:56:43+02:00 Rubocop task added. Related changes.
Results:
- Debian 2.7.5p203
- Debian 3.0.3p157
- Debian 3.1.0preview1